Archivum Honkai: Star Rail

Incessant Rain

She leaves the cover of the awning, opens her umbrella, and dives into an alley while humming a lighthearted tune.
The rain stops a little while after.

She scratches her head and swipes her screen open. After a few taps, raindrops begin to fall in an area no wider than her umbrella.
The pitter-patter sound of raindrops on the umbrella mixes with music from the game. All was calm and relaxing.
"Gaming and rain totally go together."

Mirage of Reality

Increases the wearer's Effect Hit Rate by 24%. After using Basic ATK, Skill, or Ultimate, there is a 100% base chance to inflict Aether Code to a random target without Aether Code. Targets with Aether Code receive 12% increased DMG for 1 turn. When the wearer deals DMG to an enemy with 3 or more debuffs, increases CRIT Rate by 12%.

Increases the wearer's Effect Hit Rate by 28%. After using Basic ATK, Skill, or Ultimate, there is a 100% base chance to inflict Aether Code to a random target without Aether Code. Targets with Aether Code receive 14% increased DMG for 1 turn. When the wearer deals DMG to an enemy with 3 or more debuffs, increases CRIT Rate by 14%.

Increases the wearer's Effect Hit Rate by 32%. After using Basic ATK, Skill, or Ultimate, there is a 100% base chance to inflict Aether Code to a random target without Aether Code. Targets with Aether Code receive 16% increased DMG for 1 turn. When the wearer deals DMG to an enemy with 3 or more debuffs, increases CRIT Rate by 16%.

Increases the wearer's Effect Hit Rate by 36%. After using Basic ATK, Skill, or Ultimate, there is a 100% base chance to inflict Aether Code to a random target without Aether Code. Targets with Aether Code receive 18% increased DMG for 1 turn. When the wearer deals DMG to an enemy with 3 or more debuffs, increases CRIT Rate by 18%.

Increases the wearer's Effect Hit Rate by 40%. After using Basic ATK, Skill, or Ultimate, there is a 100% base chance to inflict Aether Code to a random target without Aether Code. Targets with Aether Code receive 20% increased DMG for 1 turn. When the wearer deals DMG to an enemy with 3 or more debuffs, increases CRIT Rate by 20%.

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